Samani Estrada

Moana

Live-action feature film

Year
2026
Role
Unreal generalist, previz and postviz
Studio
Walt Disney Studios, with UPP
Tools
Unreal Engine 5

Previz and postviz for Disney's live-action Moana. I handled camera animation, materials, foliage, the ocean and optimisation, and adapted the Ultra Dynamic Sky plugin to the production's needs.