Samani Estrada

Light-reactive explosion

Real-time VFX

Year
2026
Role
VFX artist
Studio
Personal project
Tools
Houdini, Unreal Engine 5, SideFX Labs

An explosion simulated in Houdini (about two hours) and brought into Unreal with the SideFX Labs six-way lighting shader. It responds to the direction of the sun and runs smoothly in real time with 8K textures.